I will be honest right off, I do not know anything about gaming. I play Texas hold’em on the PS3 but that’s about the extent any sort of game playing I do. My son has delved into the gaming somewhat although he tends to just play the PS3 as well. My boyfriend has been playing online games for years though so I asked him what the big deal was with it all. I have always thought online gaming to be somewhat anti social to a certain degree, however, after reading the article by Jacobsson and Taylor I was able to see what some of the fuss is about. Online communities become very important to people as they come to stratagize and form a sense of team spirit about them. People from all over the world come together to accomplish the same goals and to interact on, yes, a social level. from what I understand, there are very strong feelings of comadary and friendship that form as the groups “go to war together”. Apparently, it is difficult to just join a group online and be accepted, you must build a reputation and even have connections to others in the group. There is a certain resposibility to others in the group as the game progresses and there must even exist a level of trust between players in order to get the most out of the game. The bonds created in these online communitites can be long lasting and true. People actually meet eachother outside of the game and become life long friends, I thought that was only possible on dating sites. Even though gaming seems on the surface to be more of a short term gratification, it in fact becomes something that people cherish because they feel they are a part of something that is bigger than themselves, I wonder if Durkheim would view gaming as ‘collective effervesence’? It is defeinately a constructed social action, so I think it could follow Durheimian theory. Any form of productive social cohesion is positive, thus “what is at least formally meant as simply a mechanism for experience gain in practia, becomes a social space in which people weave not only gameplay but offline elements” (Jacobsson andf Taylor).


